![]() When pausing using a pause button actor, do not forget to opt the pause button out of pausing. All Drawing events still happen (but paused actors will not animate).All When Updating events for Scenes will continue to happen.All physics for Actors will be paused (unless opted out).All Do Every and Do After events for Actors events will stop happening.All When Updating events for Actors will stop happening (unless opted out).What exactly is paused and what remains unpaused? To pause and unpause the game, use these blocks under Scene > Game Flow. This approach gives you full control, and at the same time, it minimizes the amount of work on your part. We opted for a simple approach to pausing: Pausing is such a common feature that we decided to include it in the Stencyl engine itself. 3.2 Event 2: Tinting the Screen when Paused. ![]()
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